﻿#if UNITY_ANDROID

namespace Stove.StoveSDK
{
    using System.Collections.Generic;
    using UnityEngine;

    public class BaseInterface
    {
        static AndroidJavaObject wrapper = new AndroidJavaObject("com.stove.unity.BaseWrapper");

        public static void Initialize(string envirnoment, string identifier)
        {
            wrapper.CallStatic("initialize", envirnoment, identifier);
        }

        public static int GetLanguage()
        {
            return wrapper.CallStatic<int>("getLanguage");
        }

        public static void SetLanguage(int language)
        {
            wrapper.CallStatic("setLanguage", language);
        }

        public static string Get(string key)
        {
            return wrapper.CallStatic<string>("get", key);
        }

        public static string GetVersion()
        {
            return wrapper.CallStatic<string>("getVersion");
        }

        public static void SetBuildConfiguration(string buildConfiguration)
        {
            wrapper.CallStatic("setBuildConfiguration", buildConfiguration);
        }

        public static bool Get(string key, bool defaultValue)
        {
            return wrapper.CallStatic<bool>("get", key, defaultValue);
        }
    }
}

#endif
