﻿#if !UNITY_IOS && !UNITY_ANDROID

namespace Stove.StoveSDK
{
    public class LogInterface
    {
        internal static void Add(string logEvent, string identifier) { }
        internal static bool Flush() { return true; }
        internal static string GetVersion() { return "";}
        internal static string GetSDKVersions() { return "";}
        internal static void SetExternalId(string externalId) { }
        internal static void AddGameLog(string logEvent, string identifier) { }
        internal static bool FlushGameLog() { return true; }
    }
}

#endif